Hilbert V’s Blog

“Let’s Unite, Let’s Innovate, The World is Ours!”

WPF Architecture

Posted by hilbertv on December 7, 2008

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ARCHITECTURE: This diagram shows the basic architecture for WPF. Notice all the different media types (in yellow) that are handled by WPF: Vectors, Bitmaps, 3D, Audio and Video, Text and Effects! Second, notice how the animation capabilities of WPF spans across all the media types, allowing you to animate any kind of content. The WPF Composition Engine (in black) is one of the revolutionary features of WPF. This engine provides capability of having live content inside of another content. This means that you can have a 3D object rotating inside a Button control and furthermore you can have a video projected over the surface of the 3D object! This tree structure and nesting capability is available for all content and every control that WPF provides.

WPF is not only about rich user interfaces but also about high fidelity information, connection and data. Controls, Layout and Databinding are just some of the examples of this power. The XPS format is a rich document definition that allows us to enjoy the best of WPF in a document. In summary, WPF represents an evolution in terms of richness, interactivity as well as information and data.

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